package org.FaPe3D.core.commander
{

	
	public class Controller extends Events
	{
		public function Controller()
		{
			
		}
		
		public function FPYaw(e:*, id:String, degree:Number = 1):void
		{
			e.currentTarget.yaw(degree);
		}
		
		public function FPPitch(e:*, id:String, degree:Number = 1):void
		{
			e.currentTarget.pitch(degree);
		}
		
		public function FPRoll(e:*, id:String, degree:Number = 1):void
		{
			e.currentTarget.roll(degree);
		}

	}
}